Buildron SlackBotMod

Buildron is a build radiator to help software development teams to see the current status of their continous integration server and Slack is the omnipresent communication app for almost every developer in the world.

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Fixing "Missing (Mono Script)"

A problem that is recurrent to most game developers using Unity3d is the annoying “Missing (Mono Script)”. This problem often happens when we change a MonoBehaviour script name/filename outside of Unity3d editor or when we decide to move our MonoBehaviour scripts from Assets folder to an external C# class library project. Normally, when we do any of these things our prefabs become “Missing”.

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Using a FxCop badge on your GitHub repository

The use of badges on GitHub repositories helps us to promote good pratices about our code. Some amazing services like the Shileds.io can generate almost all badges you can imagine, but what about those badges where there is no such online service to perform this job? One common case is when you program with C# and want some FxCop badge but there is no online service to run FxCop.

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Improving your debug with DebuggerDisplay

There is an amazing and easy to use custom attribute on .NET Framework stack that I rarely see in use. It helps and improve the way you can debug your code and you just need a line of code to use it: DebuggerDisplay.

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Nibble

Looking in some backups I found one of my first games. I made it about 14 years ago: a Nibble in 461 lines of C.

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