GeneticSharp Unity3d Samples released on Google Play
I published on Google Play the GeneticSharp Unity3d Samples.
In this app you can see GeneticSharp running on Unity3d in three different samples:
Based on famous BoxCar2D, this sample uses a genetic algorithm to create car designs to overcome road challenges, like gaps, hills, and obstacles.
The classic TSP sample, but in this, we can change the cities positions while the genetic algorithm is running and see how it finds the best route.
This sample inspired this post TSP with GeneticSharp and Unity3D.
This sample tries to build a higher wall using random initial bricks positions.
You can get the full source code here: https://github.com/giacomelli/GeneticSharp/tree/master/src/GeneticSharp.Runner.UnityApp