Description

You are the ship's pilot and must survive waves of enemies as much as possible. You have two types of enemies, the hot enemies can be killed by the Cold Cannon (right) and cold enemies can be killed by the Hot Cannon (left). If you hit the enemy with the wrong cannon, the enemy will become stronger, greater, and faster.

History

Trijam #240

Game developed in 3 hours for Trijam #240 (https://itch.io/jam/trijam-240.). Theme: "Hot and cold"

Development

The game was developed using C# and Blazor WebAssembly.

Features

  • Atari 2600 kind of game
  • Fast and simple gameplay.

Videos

GameplayYouTube

Images

There are currently no logos or icons available for Heat or Freeze. Check back later for more or contact us for specific requests!

Widgets

Selected Articles

  • There are some unique gameplay elements in this game and we definitely need more entry like this. I think that's the lesson #1 for game jams: make new stuff from old pre-existing materials. It's a good way to get something good in that short ammount of time !
    Rezioz, http://itch.io
  • Besides the “dual ammo” that rewards careful aim, the enemy inflation mechanic (where larger enemies break more bricks) was quite nice! Developing a complete *in three hours* is way beyond me.
    Unpostulated, http://itch.io
  • Great game, keeps you on your toes.
    mikoolec, http://itch.io
  • Had fun playing and loved the vibe! This could have easily had it's own arcade machine back in the days
    kokkingian, http://itch.io

About Diego Giacomelli

Boilerplate
Brazilian indie game developer.
More information
More information on Diego Giacomelli, our logo & relevant media are available here.

Heat or Freeze Credits

Diego Giacomelli
Game designer and developer.
moodmode from Pixabay: https://pixabay.com/users/moodmode-33139253
Soundtrack
Peter Wayne
Sound FX. https://assetstore.unity.com/publishers/16891