unitytips: Hierarchy Window Group Header

You can create a visual header to any group of components on your hierarchy window using EditorApplication.hierarchyWindowItemOnGUI: Code You can easily import this gist directly into your Unity 3D project using the Gist Importer Any GameObject with name that starts with “—” will be considered a group header You can...
Read "unitytips: Hierarchy Windo..."

Using Tesseract 4 with C#

Recently I built a small tool to read the text of thousands of images. Introduction A common technique to extract text from images is know as OCR (Optical character recognition) and the best implementation, that I Know, is called Tesseract. When a I started to build the tool, I used...
Read "Using Tesseract 4 with C#"

Unity3D ScenePreview inspector

I’m working in a new game prototype and in this process I was creating some experimental levels to test the mechanics, but by the name of scene I was having dificult to remember which mechanic the level was about and I had to open each level to discover that one...
Read "Unity3D ScenePreview inspector"

Testing js-dos

Recenlty I discovered the project Emscripten: Emscripten is an LLVM-to-JavaScript compiler. It takes LLVM bitcode - which can be generated from C/C++, using llvm-gcc (DragonEgg) or clang, or any other language that can be converted into LLVM - and compiles that into JavaScript, which can be run on the web...
Read "Testing js-dos"