Trijam 243 entry: The Cursed Idol

Last weekend I participated in Trijam #243. Trijam is a weekly game jam where your goal is to make something playable (and fun!) in just 3 hours. The theme The theme for this game jam was “Cursed Relics”. This was the third Trijam that I participated with purpose to test...
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Scientific papers using GeneticSharp (october 2023)

Another round with the newest scientific papers using GeneticSharp. Visualization of the process of solving selected optimization problems using genetic algorithms Abstract: This thesis describes the process of developing an interactive tool for visualization of the process of solving selected optimization problems using genetic algorithms. The theoretical part provides an...
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Trijam 240 entry: Heat or Freeze

Last weekend I participated in Trijam #240. Trijam is a weekly game jam where your goal is to make something playable (and fun!) in just 3 hours. The theme The theme for this game jam was “Hot and cold”. This was the second Trijam that I participated with purpose to...
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Scientific papers using GeneticSharp (september 2022)

In September 2022 I discovered (TBH, Google Scholar notified me) that five new scientific papers using GeneticSharp have been developed. Below you can appreciate them: An Application-Oriented Cyber-Physical Production Optimisation System Architecture for the Steel Industry Abstract: The new generation of steelworks shaped by Industry 4.0 are digitized, networked, flexible...
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GeneticSharp v3.0.0 - .NET 6

I’ve just released the GeneticSharp version 3.0.0. .NET 6 With version 3.0.0, GeneticSharp now supports .NET 6. Performance improvements The performance of many operations has been improved just for use .NET 6: Chromosomes Crossovers Task executors Mutations Randomizations Reinsertions Selections Terminations More about performance: https://github.com/giacomelli/GeneticSharp/wiki/Performance. Streamlining namespaces To avoid the...
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Free eBooks by Unity

Throughout all these years using Unity I’ve collected a lot of eBooks that Unity’s team has created. These ebooks are an incredible source of knowledge, but for some reason, I haven’t found any place on the Unity site or blog where all these eBooks are listed. Thereupon, I created this...
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