unitytips: Scene Preview Window

I created this window that extends the Unity 3D editor so you can preview the scenes by selecting them in the project window. Usage As can be seen from the video above the extension can be used in two ways after adding the Scene Preview window to the editor (via...
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GeneticSharp 2.6.0 - Blazor template

The GeneticSharp 2.6.0 is out. Blazor template Now we have 4 dotnet new templates, besides the GeneticSharpConsoleApp, GeneticSharpTspConsoleApp and GeneticSharpTspUnity3d already existent, a new template for a Blazor client app was added: GeneticSharpTspBlazorApp: dotnet new -i GeneticSharp.Templates dotnet new GeneticSharpTspBlazorApp -o TspBlazorApp cd TspBlazorApp dotnet run If you want to...
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TSP with GeneticSharp and Blazor

In this post I will show how to use GeneticSharp and Blazor to solve the TSP (Travelling salesman problem). Introduction According to Wikipedia The travelling salesman problem (TSP) asks the following question:“Given a list of cities and the distances between each pair of cities, what is the shortest possible route...
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GeneticSharp in the Wild: Frixel

I started a series of posts about some outstanding scientific papers and projects using GeneticSharp. For this third post the choose one is the Frixel: 2D framing / pixel structural optimization. Introduction Frixel is a plugin for Rhinoceros 6, a 3D computer graphics and computer-aided design (CAD) application. A finite...
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