Unity Toasty Notification

Last saturday I created the ToastyNotification package, a fun editor log interceptor that play Mortal Kombat’s Toasty easter-egg every time an error is logged. Setup Just install the ToastyNotification.package from the repository release page. Now every time your game raise an error on Unity’s editor console log, the Toasty Notifcation...
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unitytips: Scene Preview Window

I created this window that extends the Unity 3D editor so you can preview the scenes by selecting them in the project window. Usage As can be seen from the video above the extension can be used in two ways after adding the Scene Preview window to the editor (via...
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GeneticSharp 2.6.0 - Blazor template

The GeneticSharp 2.6.0 is out. Blazor template Now we have 4 dotnet new templates, besides the GeneticSharpConsoleApp, GeneticSharpTspConsoleApp and GeneticSharpTspUnity3d already existent, a new template for a Blazor client app was added: GeneticSharpTspBlazorApp: dotnet new -i GeneticSharp.Templates dotnet new GeneticSharpTspBlazorApp -o TspBlazorApp cd TspBlazorApp dotnet run If you want to...
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TSP with GeneticSharp and Blazor

In this post I will show how to use GeneticSharp and Blazor to solve the TSP (Travelling salesman problem). Introduction According to Wikipedia The travelling salesman problem (TSP) asks the following question:“Given a list of cities and the distances between each pair of cities, what is the shortest possible route...
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