Recently, I was doing a small experiment trying to run an CHIP-8 emulator inside the Unity Editor inspector window and for that I needed to update from times to time the inspector. Initially I tried to use EditorApplication.update, but as it is only called when something changes in the inspector,...
Read "unitytips: Editor Coroutines"
In this tutorial, we will learn how to create a development workflow for a Chrome extension, with different configurations and manifest.json for each environment, like DEV, TEST, and PROD. Introduction A few months ago we built a Chrome Extension to a customer to allow users to capture Netflix captions and...
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Starting in Unity 2020.1, you can add a dedicated inspector window for a specific GameObject, Component, or Asset. It always displays the properties of the item you opened it for, even if you select something else in the editor. To activate a Focused Inspector, select an item (GameObject, Component, or...
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Unity 2020.1 The Unity 2020.1 was official release on July 23, 2020 with a lot of fixes, API changes, changes, improvements and features. You can find the new features directly on the Unity manual accessing this search: newin20201. To read all items, access the complete release notes. Stats Fixes: 805...
Read "Unity 2020.1: What's new"
In this post, I will list some tips and tricks that I learned in my journey using the Unity Distribution Portal (UDP) to publish my game Puzzimals to 4 new stores, reaching millions of new users, with a single build. Introduction Unity has recently launch to everyone the Unity Distribution...
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Last weekend I participated in Kenney Jam 2020 (my first game jam). The experience was really good, when you have so strong boundaries to make a game, in this case, 48 hours and just use assets from Kenney, you need to turn your way of think and expectations to a...
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In this tutorial we will learn how to draw a Maurer Rose with a LineRenderer in Unity. Introduction Recently, I was watching a video by Daniel Shiffman about Maurer Rose that inspired me to try it out at Unity. Now you must be thinking “What the hell is a Maurer...
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After 4 months of work, I am finally starting the open beta of Puzzimals: https://play.google.com/store/apps/details?id=br.com.diegogiacomelli.puzzimals Cute, but challenging! Don’t let the cute look or super fun animations fool you, Puzzimals is a cube-matching game challenging you to match identical tiles in 100 levels of thought-provoking puzzles in a world map....
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You can add a custom section to Project Settings window that allows you to configure some global settings for your project using a SettingsProvider
Setup
You can easily import this gist directly into your Unity 3D project using the Gist Importer
Read "unitytips: SettingsProvider"
You can create a PropertyAttribute to display a help box on inspector showing a few lines of information, like EditorGUI.HelpBox, but with a docs button to the documentation page.
Setup
You can easily import this gist directly into your Unity 3D project using the Gist Importer
Usage
Read "unitytips: HelpBox Attribu..."